At the beginning of 2011, I took up WordPress’ Post a Week challenge to write a blog post every week of the year. Being the last day of 2011, it’s a good time to look back at my original goals and what I learned out of the experience. It also helps that the folks at […]
Tag Archives: postaweek2011
Search and Rescue – Game Dev Style
December 23, 2011
What would you think if your boss told you that the team was going out into the middle of nowhere for a team building event and to be sure to dress warmly? What would you expect? During the first three weeks of my new job, I had the privilege to participate in what turned out […]
Video games make kids smarter?
December 4, 2011
The topic of gamification has really been trending in the management and leadership world over the past two weeks. Since I haven’t started my new job yet (that will be tomorrow!), I thought I would explore the topic a little more. I work in a leadership function in the video game industry, am married to […]
Gamification
November 21, 2011
I came across Catherine Aurelio’s talk on Gamefication at TEDx Santa Cruz earlier this year. I enjoyed her thoughtful look at the current trend of gamifying absolutely everything to attract and engage consumers with a product or service. If you are not familiar with this trend, Catherine does a great job of explaining it. Sometimes […]
Be Inspiring
November 17, 2011

Over a year ago, I asked my team to brainstorm some ideas on what each and every person on the team could do to be inspiring to the people around them on a daily basis. It is important to me that my teams work to rise above the day-to-day grind and that we be the […]
Why My Team Likes Performance Evaluations
November 7, 2011
It’s performance evaluation season at my company and I have been working long hours to get all of them done. I have read a lot of articles that are strongly against performance evaluations because of the damage they can do to individual motivation and team dynamics. Having been the recipient of demotivating evaluations (even though […]
December 31, 2011
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