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What Video Game Producers Do

November 16, 2015

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Earlier this year, a 2009 blog post on why to hire video game developers circulated on LinkedIn. Inspired by that article, I thought I would share some insight into what video game Producers/Development Directors do, relating it to the context of more traditional industries. None of this is specific to how any particular game is built or how […]

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Never Been Tasked

November 8, 2015

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For over 15 years in my career, I had never been tasked. Not even as a young engineer, straight out of school. Not even when I changed roles, nor during my first weeks at a new company. I have always had autonomy within an understanding of my role on the project and within the organization. […]

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What I Learned At Bootcamp: Teamwork

November 3, 2015

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Earlier this year, I had the opportunity to participate in “the ultimate Seal training experience“, which was likely the longest workout I’ll ever do. While the test of physical endurance will forever be memorable, the most valuable part of the experience, though, was understanding the leadership and teamwork values of real Navy Seals. With respect […]

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Organization, Communication, and Superpowers: Top 10 Posts of 2014

December 29, 2014

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Metro arrow pointing to the left

With the rush that was 2014 coming to a close, it’s time for the Top 10 year-end review. Even with unpredictable posting, Sockets and Lightbulbs continued to grow in 2014, with 81% more views and 35% more followers. Thank you so much! Reading, liking, commenting and sharing my posts mean a lot and boost my motivation to […]

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Lean Startup: Integrating Discovery and Delivery

November 30, 2014

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In my post on balancing discovery and delivery, using dual-track scrum was one way to find a balance between “innovation-focussed” people with “get things done” people and to ensure you were not only focussed on delivery. Still, I wondered if there was a better way to integrate the process so the two sides work together […]

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Discovery and Delivery: A Balancing Act

November 22, 2014

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Sculpture of three stacks of smooth rocks

After returning to work and the world of video game development, I continued to reflect on David Hussman’s point about balancing discovery and delivery when leading agility. In creative industries like video game development, that balancing act is part of our daily lives. We can always make it better or try something new… up until we […]

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