Earlier this year, a 2009 blog post on why to hire video game developers circulated on LinkedIn. Inspired by that article, I thought I would share some insight into what video game Producers/Development Directors do, relating it to the context of more traditional industries. None of this is specific to how any particular game is built or how […]
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With the rush that was 2014 coming to a close, it’s time for the Top 10 year-end review. Even with unpredictable posting, Sockets and Lightbulbs continued to grow in 2014, with 81% more views and 35% more followers. Thank you so much! Reading, liking, commenting and sharing my posts mean a lot and boost my motivation to […]
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After returning to work and the world of video game development, I continued to reflect on David Hussman’s point about balancing discovery and delivery when leading agility. In creative industries like video game development, that balancing act is part of our daily lives. We can always make it better or try something new… up until we […]
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What is the best way to fix a blogging drought? Commit to blogging every day for a month! November is National Blog Posting Month (NaBloPoMo), a global event where bloggers commit to posting every day for the entire month. I enjoyed the challenge last year. Considering my track record with posting this year, it […]
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I have been a gamer my whole life and have lots of ideas. How do I get a job making video games? Every once in a while someone approaches me with that question and I appreciate the passion. Last weekend I had the opportunity to share some thoughts with a handful of high school and college […]
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Happy New Year, everyone! With the start of 2014, it’s a good time to get re-acquainted and look ahead at what you can look forward to reading on Sockets and Lightbulbs. I started this blog over three years ago as an outlet for me to write about ideas on management and leadership. It is still […]
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November 16, 2015
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