Earlier this year, a 2009 blog post on why to hire video game developers circulated on LinkedIn. Inspired by that article, I thought I would share some insight into what video game Producers/Development Directors do, relating it to the context of more traditional industries. None of this is specific to how any particular game is built or how […]
Tag Archives: working in video games
Organization, Communication, and Superpowers: Top 10 Posts of 2014
December 29, 2014

With the rush that was 2014 coming to a close, it’s time for the Top 10 year-end review. Even with unpredictable posting, Sockets and Lightbulbs continued to grow in 2014, with 81% more views and 35% more followers. Thank you so much! Reading, liking, commenting and sharing my posts mean a lot and boost my motivation to […]
So You Want To Get A Job Making Video Games
June 25, 2014

I have been a gamer my whole life and have lots of ideas. How do I get a job making video games? Every once in a while someone approaches me with that question and I appreciate the passion. Last weekend I had the opportunity to share some thoughts with a handful of high school and college […]
Top 10 Posts of 2013: Scrum-ban-planning, Outsourcing, And Being Awesome
December 31, 2013

Outside of the daily blogging I did in November, I struggled with posting a monthly article for most of 2013. Still, this year Sockets and Lightbulbs continued to grow with 44% more views and, more importantly, a 243% increase in followers on WordPress.com and email. Thank you so much! Reading, liking, commenting and sharing and sharing my […]
Massively Multiplayer… Thumb Wrestling!
November 20, 2013
Today was an exceptionally busy day, so instead of writing a long post I went looking for a humorous TED video instead. We can all use a good laugh on a Wednesday, so enjoy this video of Jane McGonigal teaching the entire TED audience how to player her favourite game: massively multiplayer thumb wrestling! Hmmm… […]
Who Owns Quality?
November 13, 2013

Who owns quality for your product? Whenever I ask that question, I am often met with one or more of the following reactions: A blank stare “Testing/Quality Assurance/Quality Control, of course!” “Management.” (lots of variations on that) “Creative/technical leadership.” So, maybe the better question is: Who defines quality?
November 16, 2015
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