Earlier this year, a 2009 blog post on why to hire video game developers circulated on LinkedIn. Inspired by that article, I thought I would share some insight into what video game Producers/Development Directors do, relating it to the context of more traditional industries. None of this is specific to how any particular game is built or how […]
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With the rush that was 2014 coming to a close, it’s time for the Top 10 year-end review. Even with unpredictable posting, Sockets and Lightbulbs continued to grow in 2014, with 81% more views and 35% more followers. Thank you so much! Reading, liking, commenting and sharing my posts mean a lot and boost my motivation to […]
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I have been a gamer my whole life and have lots of ideas. How do I get a job making video games? Every once in a while someone approaches me with that question and I appreciate the passion. Last weekend I had the opportunity to share some thoughts with a handful of high school and college […]
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Outside of the daily blogging I did in November, I struggled with posting a monthly article for most of 2013. Still, this year Sockets and Lightbulbs continued to grow with 44% more views and, more importantly, a 243% increase in followers on WordPress.com and email. Thank you so much! Reading, liking, commenting and sharing and sharing my […]
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Who owns quality for your product? Whenever I ask that question, I am often met with one or more of the following reactions: A blank stare “Testing/Quality Assurance/Quality Control, of course!” “Management.” (lots of variations on that) “Creative/technical leadership.” So, maybe the better question is: Who defines quality?
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November 16, 2015
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