After returning to work and the world of video game development, I continued to reflect on David Hussman’s point about balancing discovery and delivery when leading agility. In creative industries like video game development, that balancing act is part of our daily lives. We can always make it better or try something new… up until we […]
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A common interview question is “What is the project you’re most proud of?” I love asking that question because most candidates light up and relax as they talk about a project they enjoyed. I love answering that question because I get to talk about the project that is still my pride and joy 10 years […]
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You come home from a busy day at work with no plan for dinner. You then rummage through your pantry, fridge, freezer and garden, piecing together ingredients for a meal. With a little bit of creativity, the end result winds up being a delicious and memorable meal because the ingredients were combined differently than what […]
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Genius is the ability to reduce the complicated to the simple – C.W. Ceram Think about the things you enjoy using the most. Are they easy and simple to use or complicated? Keep it simple. The ability to do so is genius! Related Articles Passion… Curiosity… Super Quote Sunday: Johann Goethe
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“Talent without discipline is like an octopus on roller skates. There’s plenty of movement, but you never know if it’s going to be forward, backwards, or sideways.” – H. Jackson Brown Jr After reading my post on how not to implement Agile, a friend asked me to write a post about discipline and discuss whether it […]
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At the beginning of the innovation funnel, concept development is the most creative and exciting stage of new product development. As discussed in one of my early blog posts, it is critical to have an understanding of what the product will be before rushing off and trying to build it. But what do you do […]
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November 22, 2014
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