The opinions written in this blog are my own and do not necessarily reflect the views of the companies I work(ed) for (present or past), their affiliates or employees. I am not receiving compensation in any form to write this blog. I have had the privilege of working with some outstanding people and/or companies and believe in giving credit where credit is due. So, any reference made to those people or companies is being done without their prior knowledge. Since any reference made will very likely be positive, it is just a reflection of my experiences with them, not any sort of commercial endorsement, and I hope they like the compliment. Any negative experiences will be discussed constructively as lessons learned without any reference to specific companies. If you think you know what company I am referring to, you either worked at that company or you are guessing. Either way, it’s bad practice to spread rumors, plus it’s in the past – get over it.
I cannot discuss the content of the game I am currently working on or any specifics of the project, so please don’t ask. Keep following Game Informer in April/May 2013 for exclusive content.
As this blog evolves, if anything stated above changes, we will update this section or make note of it in a specific article.
One final note: I take my NDAs seriously, so don’t ask any specific questions about companies I have worked at.
This blog is about sharing knowledge and experiences, not for promoting products or services. Guest bloggers are welcome, but posts must comply with the following policies:
- Be approximately 500 words in length to a maximum of 1000 words
- Content of the article shares knowledge, ideas or experiences and does not promote a particular product, service, organization or individual
- A link to the guest blogger’s website will be included, along a brief (max. 50 words) biography of the author
- Content cannot be unfairly critical or inflammatory toward another product, service, person or organization
- Content must fit with the overall theme of this blog: ideas in (project) management, leadership and process. Judgement of whether the content fits is at the discretion of Liza Wood, owner of this blog.