As I was preparing to go to E3 this week, I was delighted to see Paola Antonelli’s fascinating talk: “Why I Brought Pac-Man to MoMA“ on TED. Her reasons for including 14 classic video games in the MoMA collection are that they are all examples of good design. This collection is to celebrate and preserve […]
April 14, 2013
What Makes Us Feel Good About Our Work?
This week our project was officially announced. Now that the world knows our game will be released this year, we seem to have even more passion for our work. The reality of our project release and the excitement of the fans adds to the meaning of what we do. With the experience of this week […]
April 2, 2013
Mission For Today: Ask And Listen
Mission For Today: Ask Someone What Is Important To Them At Work. Listen. You have been sitting next to and working with Luke for six months. You greet each other every morning, talk about the weekend, and ask about the kids. How well do you really know Luke? Do you know what he likes best […]
March 31, 2013
Your Brain On Video Games
It has been awhile since I have written about my industry. Work has been ridiculously busy, so my downtime is when I try to think about other things. As I have mentioned before, I am a fan of TED.com. This weekend, I found an interesting video of Daphne Bavelier: Your Brain On Video Games. While […]
March 24, 2013
Keys To Successful Outsourcing: How To Make Your Clients Happy
Ever feel like your outsourcing partner just doesn’t “get” you, your product or your business? Having worked with many different outsourcers across a few different industries, I have developed a good sense of what makes a good partner. Here are a few things I wish all outsourcers understood about how to make clients happy. Do […]
February 25, 2013
How To Handle Quality With Outsourcing
When you outsource, how far do you push your partners on quality? When outsourcing digital work (software, digital assets, etc.), it’s sometimes difficult to determine whether your request to fix something is really a change in what you wanted in the first place. In addition, if you are easily able to make changes yourself, you […]







June 12, 2013
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